## Description When trying to use [[React Three Fiber]], I came across the need to create 3D models externally and import them as assets that can be used in a `<Canvas>`. ## Model Types Three types that [[React Three Fiber]] can handle right off the bat are - GLTF - FBX - OBJ ### Differences - FBX is better for Unity games - glTF is better for transmitting over the internet ## Outcomes I'll probably use Blender to try and create what I'm visualizing. ## References [ThreeKit](https://www.threekit.com/blog/gltf-vs-fbx-which-format-should-i-use)