## Description
When trying to use [[React Three Fiber]], I came across the need to create 3D models externally and import them as assets that can be used in a `<Canvas>`.
## Model Types
Three types that [[React Three Fiber]] can handle right off the bat are
- GLTF
- FBX
- OBJ
### Differences
- FBX is better for Unity games
- glTF is better for transmitting over the internet
## Outcomes
I'll probably use Blender to try and create what I'm visualizing.
## References
[ThreeKit](https://www.threekit.com/blog/gltf-vs-fbx-which-format-should-i-use)